For those of you unaware, a while back I posted a DeviantArt journal about disabling WLW's null codings, partially. Well, I decided to do the same thing for v0.6. This basically disables all of WLW's null by defaulting to an attack level of "Easy" as well as disabling the countdown Darkja that triggers when sysfvar(3) = 0 or at the match's end.
Similar to v0.4, I will not release this, as it's an extremely simple edit that you can probably knock out in ~5 minutes.
Similar to v0.4, I will not release this, as it's an extremely simple edit that you can probably knock out in ~5 minutes.